Posted on January 30, 2019
Pokemon Diamond – Have You Ever Considered Why You Require This..
It’s easy to be cynical. Indeed, it’s hard not to shake the head at a series which has produced a dozen variants all cut through the same template and generated billions in merchandising. But then you start playing and you also quickly realise that Nintendo’s staggering sales of 155 million Pokemon cartridges have much more to do with exquisite game design than exploitative marketing. Even those who have already lost countless hours in a quest to “catch ’em all” will find themselves hooked all over again.
Since there is a bulging roster of 493 critters to trap, raise, battle, preen and breed, inevitably a number of 100 Pokemon lack the creativity and charisma of old favourites. But the charm in the pocket monsters remains a key ingredient in what makes these games so pleasurable. Another crucial component is just how convincing, consistent and engaging the world is to explore. The Sinnoh region is a wonderful location to visit.
Pokemon’s battle product is easy to learn but surprisingly strategic and tactically deep. Assembling a well-rounded team that will defeat any opponent requires careful thought and proves very satisfying.
The best news for mothers and fathers is the fact that %anchor1 represent the best value the gaming industry is offering. Immensely deep and captivating, players can spend dozens upon a large number of hours seeking to foil Team Galactic’s nefarious plans while also exploring underground caverns mining for treasure, entering talent shows, growing and harvesting berries, cooking treats for their critters and seeking to capture elusive wild creatures.
Most new features are minor improvements, like the Poketech device, which can act as a watch, pedometer, radar, notebook and display the status of your own menagerie. The most significant addition is wi-fi internet support, which lets faraway friends battle and trade creatures.
A lot has evolved on the planet of Pokémon since we last visited in Emerald. Obviously, adding over a hundred new creatures – a few of which are baby versions or evolutions of older Pokémon, like a pre-evolution of Mantine and new forms for single-stage monsters like Lickitung and Aipom – make up most of the excitement that surrounds the coming of those new adventures.
Nevertheless it runs a hell of a lot deeper than just a couple new arrivals. The battle system continues to be reworked in the most significant change to the basics of battling since the Special stat was broken down into individual attack and inlqrn values after the first games turned into a little broken. Where before each move would use a particular stat based upon its type alignment (so, fire type moves would use Special Attack while Rock moves would continue Attack), now each move is classed as either Physical or Special and uses the proper stat. This opens up move set possibilities that could never before been employed and paves the way for many previously overlooked monsters to boost and become legitimate possibilities for competitive play.
And merely as new evolutions and move sets attempt to level the playing field somewhat, so too does adding a host of new attacks and abilities. Bug and Ghost types are significantly better catered for with a plethora of new attack and support moves, and many older attacks happen to be given elemental counterparts, such as Fighting and Water versions of Quick Attack. Additionally, there are a number of new attacks which make once unusable Pokémon viable, specifically in 2 vs 2 battles.
Power Trick can change defensive legend Shuckle right into a demon by swapping its minimal attack stat with its astronomical defence; Trick Room lets slower Pokémon attack first for a number of turns, making the likes of Snorlax and Steelix much more imposing; moves like Bug Devour and Hurl utilize held items (both yours and also the opponents) to deal damage accordingly. Whatever type you tend to favour, you’ll find at least a few helpful new moves here to complement any move set.